endplay.interact.commandobject
Exceptions:
Exception raised if an error occurred whilst trying to perform a command. |
Classes:
|
CommandObject provides an interface for interacting with a deal using actions which are pushed onto an internal history allowing them to be undone and redone. |
- exception endplay.interact.commandobject.CommandError
Bases:
RuntimeErrorException raised if an error occurred whilst trying to perform a command.
- class endplay.interact.commandobject.CommandObject(deal: Deal | None = None)
Bases:
objectCommandObject provides an interface for interacting with a deal using actions which are pushed onto an internal history allowing them to be undone and redone. The cmd_ methods can be called normally, or dispatch can be called with a shell like argument list to invoke one of the cmd_ methods.
Methods:
apply_action(action)cmd_board([board])Displays the board number, and optionally changes the board number to the argument if given.
Removes all past actions in the history.
cmd_deal(pbn)Deals the given pbn string to the players
cmd_exit()Exits the program.
Fast-forwards to the end of the history.
cmd_first([player])Displays the player on lead to the first card of the current trick, or changes the player on lead if the argument is given.
cmd_hand(player[, hand])Displays the hand of the given player, or changes the player's hand to a PBN string if the hand argument is given.
cmd_hcp(player)Displays the number of high card points in the given player's hand.
cmd_help([cmd_name])Displays all available commands.
Displays the undo and redo history.
cmd_play(card, *cards)Plays the specified sequence of cards to the current trick.
cmd_redo()Redoes the next action.
Rewinds to the beginning of the history.
cmd_shuffle(*constraints)Shuffles the deal according to the given constraints which should be given in dealer format.
cmd_trump([denom])Displays the trump suit, and optionally changes the trump suit to the argument if given.
cmd_undo()Undoes the last action.
Unplays the last card played to the trick.
dispatch(cmdline)- cmd_board(board: int | None = None) int
Displays the board number, and optionally changes the board number to the argument if given.
- cmd_checkpoint() None
Removes all past actions in the history.
- cmd_exit() None
Exits the program.
- cmd_fastforward() None
Fast-forwards to the end of the history.
- cmd_first(player: Player | None = None) Player
Displays the player on lead to the first card of the current trick, or changes the player on lead if the argument is given.
- cmd_hand(player: Player, hand: Hand | None = None) Hand
Displays the hand of the given player, or changes the player’s hand to a PBN string if the hand argument is given.
- cmd_help(cmd_name: str | None = None) str
Displays all available commands. If cmd_name is given, provide help about that command.
Example 1: help Example 2: help shuffle
- cmd_history() str
Displays the undo and redo history. An asterisk is displayed in front of the action which would be applied if redo is called.
- cmd_play(card: Card, *cards: Card) None
Plays the specified sequence of cards to the current trick.
- cmd_redo() None
Redoes the next action.
- cmd_rewind() None
Rewinds to the beginning of the history.
- cmd_shuffle(*constraints: str) Deal
Shuffles the deal according to the given constraints which should be given in dealer format. Ensure constrains are surrounded by quotes to avoid being split by whitespace.
- cmd_trump(denom: Denom | None = None) Denom
Displays the trump suit, and optionally changes the trump suit to the argument if given.
- cmd_undo() None
Undoes the last action.
- cmd_unplay() None
Unplays the last card played to the trick.
- dispatch(cmdline: list[str]) str | None